I am working on the tricks I owe people ! Turns out mediocre badfic is more difficult than flat-out badfic.Tricks go here. NSFW, though one should be Not Safe For Brain( For Levi )( For Fushi )( For That One Person Who Can't Stick To An LJ Name )( For Fae )Admittedly half the reason they weren't done yet is because I spent about 8 hours almost non stop playing Brawl. I think it was time well spent, but my eyeballs disagree with me. I am still hilari-bad at Brawl (the stupidest ways I have died, there are so many), but I'm definitely better at Brawl than I am at SSB. The characters I feel most comfortable playing at the moment are Peach, Pikachu, Bowser(!!), Lucas and Ness (but only in my ground game for the last two. I haven't got the timing for PK Thunder down yet, so I keep on shooting AWAY from the edge /facepalm).
I'm powering my way through Shadow of the Colossus. It's kind of interesting that travel time doesn't bother me nearly as much in this game than it would in another game. Because there is a
lot of travel time when you hunt for the next Colossus. I think it might be because I treat Shadow of the Colossus less like a game and more like an
experience. I find myself pulling on the reins to slow Agro (Wander's very awesome horse) down to a stop in front of a tree and get off, instead of just galloping full-speed at the tree and just jumping off. Functionally, they do the same thing in game (put me in a position by the tree), but I know that sending a horse directly into a tree is a Very Bad Thing in real life, so I don't do that to Agro. Even though I
could, with no repercussion in game. That's the kind of effect Shadow of the Colossus has. Things that would annoy me in any other game (like how friggin hard it is to shoot an arrow at eyeball when you're riding a horse going at full speed, which dicks around with your aim) don't annoy me here. I think the only time I felt dicked by the game was against that small Colossus that's afraid of fire. When it charges at me and I fail at dodging, it'll knock Wander to the floor. But in the (very long) time it takes for Wander to get up, it charges Wander before he can move again, and then Wander gets knocked to the floor. Rinse and repeat :|
I'm really kind of B| at my Toto samples, but at this point I'm like NOOOooo I cannot be bothered working on this app anymore. Especially since I'd been working on it off and on since frigging
August but couldn't get anything solid down until now (though even that's debatable).